Feb 04, 2007, 09:30 PM // 21:30
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#1
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Ascalonian Squire
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Rules to Play By
I wrote this for myself, and share it in the hopes that someone else may find it useful. Like all rules, these are best applied to oneself. I find they help me to enjoy the game more, and serve no greater or altruistic purpose. - Be kind, not just to the unskilled, or the inattentive, but even to the elitist, the arrogant, the thoughtless.
- Be respectful. Don't disregard people.
- Give advice rarely and gently.
- When possible, try to help make up for areas in which the team is lacking, rather than pointing out mistakes or weaknesses.
- Always bring people who need a mission or quest instead of heroes/henchmen.
- Don't take yourself too seriously. It's more fun to laugh at yourself than at someone else.
- Admit your mistakes openly, and be lenient with other people's mistakes.
- Be humble, and resist the urge to defend yourself, or your point of view whenever possible. Whether you are right or wrong, people will appreciate your having been gracious about it.
- Don't rush other players, or yourself.
- Give things away. Items, gold, ecto (gasp!). Trust me, you'll be glad you did. Iirc I've had five or six Scareaters, and none mean as much to me as my first Kephet's Refuge, given to me at level 9 by a stranger I had quested with for a few hours.
Disclaimer: I'm not a good example of this or anything. I actually did write these rules for myself, and rarely if ever follow them all or perfectly. That said, if you see me in game saying “Aaaahhkh monk! No more echo healing breeze!” or “WHY WHY must you aggro those mursaat patrols again! We're not infused!” you have my permission to tell me to go read my own post . Now just 99 more positive things to do to balance my karmic debt for today...
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Feb 04, 2007, 09:39 PM // 21:39
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#2
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Lion's Arch Merchant
Join Date: Dec 2006
Profession: W/R
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would be nice if everyone did play by these rules, but it is not a perfect world and it seems more dont than do.
but it is a nice list.
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Feb 04, 2007, 09:41 PM // 21:41
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#3
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Site Contributor
Join Date: Apr 2005
Location: North East England
Guild: WoTU[Warlords of the Underworld]
Profession: Mo/Me
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Quote:
Originally Posted by Aran Deathslinger
[FONT="Franklin Gothic Medium"] - Be kind, not just to the unskilled, or the inattentive, but even to the elitist, the arrogant, the thoughtless.
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I totally agree and try to follow them rules you stated. The only one I don't wholeheartedly agree with is 1.
I approach anyone I meet with respect and a 'loving' manor...but in some cases, peoples arrogance and egocentric aspects just get to me. I'm a lover not a fighter - but if someone really does something directly and purposely to piss me off then I will not stand for it.
Ashleigh
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Feb 04, 2007, 10:26 PM // 22:26
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#4
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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I would like to say that there's a huge difference between "rules" and "guidelines." The former implies that your edicts are the letter of the law and are punishable if broken.
And most of them are incredulous generalizations.
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1. Be kind, not just to the unskilled, or the inattentive, but even to the elitist, the arrogant, the thoughtless.
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Are you implying that elitism, arrogance, and thoughtlessness are the same? That's incredibly stereotypical.
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2. Be respectful. Don't disregard people.
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True. But what can you do if they are disrespectful?
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3. Give advice rarely and gently.
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To an extent. I forgo "gently" at the end-game, where a lack of common sense is costly.
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4. When possible, try to help make up for areas in which the team is lacking, rather than pointing out mistakes or weaknesses.
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Warirors can't exactly help with healing, and Monks can't help with Damage. And you only have 8 slots to work with. How are you supposed to know a team's weaknesses before you enter a mission? You can't.
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5. Always bring people who need a mission or quest instead of heroes/henchmen.
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That extends to your #4; you don't know if bringing a person is worth it. I usually prefer natural selection; if they can't do it, then they shouldn't.
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6. Don't take yourself too seriously. It's more fun to laugh at yourself than at someone else.
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Same exact thing as #3. If other people are making mistakes, tell them. (and I don't understand how "laughing at yourself" is better; doesn't that promote incompetance?)
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7. Admit your mistakes openly, and be lenient with other people's mistakes.
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Again, same as #3. There's a big difference between a mistake and a lack of common sense. And sadly, the latter occurs more often.
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8. Be humble, and resist the urge to defend yourself, or your point of view whenever possible. Whether you are right or wrong, people will appreciate your having been gracious about it.
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Or just consider that no one cares. It's the Internet. You can't be Gandhi. If you ignore an argument, you won't accomplish anything. If you continue an argument, you won't accomplish anything. Lose-Lose. And you have one million other potential jerks left.
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9. Don't rush other players, or yourself.
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Factions and Nightfall missions contradict that rule completely.
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10.Give things away. Items, gold, ecto (gasp!). Trust me, you'll be glad you did. Iirc I've had five or six Scareaters, and none mean as much to me as my first Kephet's Refuge, given to me at level 9 by a stranger I had quested with for a few hours.
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Again, natural selection. If a person wants something, they should work for it. If not, the human race would die out.
Yes, I may be pessimistic, but that's because optimism is even more dangerous.
Last edited by Zinger314; Feb 04, 2007 at 10:30 PM // 22:30..
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Feb 04, 2007, 10:53 PM // 22:53
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#5
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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just being nice is ... nice, but as rest if world is not, be realistic:
1) Keep open mind, approach other player kindly and in mature way untill they prove they dont deserve respect.
2) If you see someone doing mistake and you are 100% sure about it, correct him gently, it is for his good and eventually helps every team he will ever join. If your advice is responded badly, make your point simply and clearly and be done with it - dont argue with someone who wants to stay cluseless.
3) Dont help leeches, Dont give aways stuff to leeches. Help people who deserve help - people whio can ask nicely for it, people who want to learn, people who try 1st and shout for help 2nd.
4) No matter who you play with, dont ever quit mission.
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Feb 04, 2007, 11:23 PM // 23:23
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#6
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Krytan Explorer
Join Date: Jan 2006
Location: Aussie land
Profession: Me/E
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Quote:
Originally Posted by Zinger314
I would like to say that there's a huge difference between "rules" and "guidelines." The former implies that your edicts are the letter of the law and are punishable if broken.
And most of them are incredulous generalizations.
Are you implying that elitism, arrogance, and thoughtlessness are the same? That's incredibly stereotypical.
True. But what can you do if they are disrespectful?
To an extent. I forgo "gently" at the end-game, where a lack of common sense is costly.
Warirors can't exactly help with healing, and Monks can't help with Damage. And you only have 8 slots to work with. How are you supposed to know a team's weaknesses before you enter a mission? You can't.
That extends to your #4; you don't know if bringing a person is worth it. I usually prefer natural selection; if they can't do it, then they shouldn't.
Same exact thing as #3. If other people are making mistakes, tell them. (and I don't understand how "laughing at yourself" is better; doesn't that promote incompetance?)
Again, same as #3. There's a big difference between a mistake and a lack of common sense. And sadly, the latter occurs more often.
Or just consider that no one cares. It's the Internet. You can't be Gandhi. If you ignore an argument, you won't accomplish anything. If you continue an argument, you won't accomplish anything. Lose-Lose. And you have one million other potential jerks left.
Factions and Nightfall missions contradict that rule completely.
Again, natural selection. If a person wants something, they should work for it. If not, the human race would die out.
Yes, I may be pessimistic, but that's because optimism is even more dangerous.
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My opinion on Zinger314 response: What a sad person you are, don't forget this is a game not real life.
On the other hand..... Zinger314 you should try to be more optimist than pessimist, optimism is a better way to see things around you and it makes everything easier and enjoyable!
All the best to you.
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Feb 04, 2007, 11:27 PM // 23:27
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#7
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by Angelica
My opinion on Zinger314 response: What a sad person you are, don't forget this is a game not real life.
On the other hand..... Zinger314 you should try to be more optimist than pessimist, optimism is a better way to see things around you and it makes everything easier and enjoyable!
All the best to you.
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Yes, but I am playing with human beings, which require some input from "real life" to interact with. There's not as great a difference as people think.
And yes, optimism is bad. Remember the whole thing about WMDs in Iraq?
If you sugarcoat everything, you'll get fat. And being fat sucks.
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Feb 04, 2007, 11:58 PM // 23:58
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#8
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Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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Quote:
Originally Posted by Zinger314
Yes, but I am playing with human beings, which require some input from "real life" to interact with. There's not as great a difference as people think.
And yes, optimism is bad. Remember the whole thing about WMDs in Iraq?
If you sugarcoat everything, you'll get fat. And being fat sucks.
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You're right, sugarcoating is bad.. but so is piss and vinegar. Your negative attitude can be picked up by others and then everybody is in a bad mood. The saying goes, 'You catch more flies with honey than vinegar.'
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Feb 05, 2007, 12:16 AM // 00:16
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#9
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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This thread should be renamed "rules for being a doormat"
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Feb 05, 2007, 12:22 AM // 00:22
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#10
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by Mournblade
You're right, sugarcoating is bad.. but so is piss and vinegar. Your negative attitude can be picked up by others and then everybody is in a bad mood. The saying goes, 'You catch more flies with honey than vinegar.'
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Moot point.
It's the freaking Internet!
Right now, I could be typing this completely nude while robbing a bank. But you don't know that. That's the beauty of the internet.
You don't know how a person is in real life, even when you talk to them through the internet.
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Feb 05, 2007, 12:37 AM // 00:37
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#11
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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i gave an ecto to a guildie who is saving for FoW monk top.
felt really cool after :P 10k Ghasp!
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Feb 05, 2007, 12:39 AM // 00:39
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#12
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Wilds Pathfinder
Join Date: Dec 2005
Location: Isle of the dead
Guild: [DVDF][LDS]
Profession: P/W
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derailed thread
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Feb 05, 2007, 01:04 AM // 01:04
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#13
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Frost Gate Guardian
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But zinger, didn't you know?!
Man.. all this because the op said rules instead of guidelines.. semantics at it's peak.
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Feb 05, 2007, 01:48 AM // 01:48
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#14
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by Effendi Westland
derailed thread
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Derailed? What else would happen in this thread? The OP posts a list. Not much to do, except agree or disagree. I obviously chose the latter.
Critiquing my critiques derails this thread even more. And me responding to the criqitue of my critique also derails it. It's a vicious cycle.
Quote:
Originally Posted by noir0
Man.. all this because the op said rules instead of guidelines.. semantics at it's peak.
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Reading comprehension is even more serious business. (also, ignoring an entire well-reasoned post is also quite mature.)
I made that distinction just as a general comment. Not as my main point.
I would appreciate it if people disagree with me, they give reasons. And I'll gladly debate.
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Feb 05, 2007, 01:57 AM // 01:57
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#15
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Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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Quote:
Originally Posted by Zinger314
Moot point.
It's the freaking Internet!
Right now, I could be typing this completely nude while robbing a bank. But you don't know that. That's the beauty of the internet.
You don't know how a person is in real life, even when you talk to them through the internet.
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What you are doing behind your monitor is also a moot point. How you convey yourself in words while you interact with others is how you are judged. And if you are overly critical, negative, and/or just downright mean then you aren't going to get a lot of positive results.
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Feb 05, 2007, 02:00 AM // 02:00
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#16
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Lion's Arch Merchant
Join Date: Sep 2006
Location: In Livia's Cleavage (.)ME(.)
Guild: The Early Monk Heals The Worm [EMHW]
Profession: Mo/
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Quote:
Originally Posted by Mournblade
You're right, sugarcoating is bad.. but so is piss and vinegar. Your negative attitude can be picked up by others and then everybody is in a bad mood. The saying goes, 'You catch more flies with honey than vinegar.'
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Zinger is one of the most helpful people out there, I got helped ingame so much thanks to Zinger. So don't say he's negative when he expresses his opinion, your being negative by putting someones constructive argument down with piss and vinegar.
And I agree with Zinger, this game has stupid people and good people, but there is more of the latter, sadly.
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Feb 05, 2007, 02:04 AM // 02:04
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#17
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by Mournblade
What you are doing behind your monitor is also a moot point. How you convey yourself in words while you interact with others is how you are judged. And if you are overly critical, negative, and/or just downright mean then you aren't going to get a lot of positive results.
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Let me pose a hypothetical question; In an end-game enviroment, where people expect to know their class well, who's worse: A Warrior who uses Frenzy and runs into mobs of enemies even after being told not to, or the person who yells in frustration at the Warrior to not do those things?
In response to Sujoy's compliment; yes, I am helpful, and I try to help. I ferried people into Urgoz's Warren when it was cool. I answered any question. I did missions for free. But there are some things I will not help. For example, I would not help with missions such as Aurora Glade or Zen Daijun, because they were easy, and I do not want to give players a free ride. I want them to learn. And in later missions, when I help with Gate of Madness, if the group isn't structured properly, I won't join. Why? It's not because I'm elitist or negative, it's because I don't want to enter a mission where we are bound to fail. Too much risk.
Last edited by Zinger314; Feb 05, 2007 at 02:08 AM // 02:08..
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Feb 05, 2007, 02:08 AM // 02:08
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#18
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Banned
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Quote:
Originally Posted by Sujoy
Zinger is one of the most helpful people out there, I got helped ingame so much thanks to Zinger. So don't say he's negative when he expresses his opinion, your being negative by putting someones constructive argument down with piss and vinegar.
And I agree with Zinger, this game has stupid people and good people, but there is more of the latter, sadly.
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I think you meant the former.
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Feb 05, 2007, 02:11 AM // 02:11
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#19
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by -.-
I think you meant the former.
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Quoted For Truth.
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Feb 05, 2007, 02:13 AM // 02:13
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#20
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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There are a lot of idiots playing this game.
A lot.
If I spent my time teaching them all, giving them things they refuse to work for themselves, trying my damndest to "be polite" to each and every one of them, I'd have long ago quit in sheer frustration.
Being nice isn't worth it. It doesn't get you anywhere.
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